Final Master Project

Semester A

Since the beginning of the technological era, we are finding ways to integrate technology into our surroundings, interweaving it with our everyday lives. Textiles being a big part of our surroundings present the opportunity to create interfaces that are seamlessly integrated within our environments. Based on my previous experiences in the field I was able to scope this final master project. This project focuses on creating a physical and digital platform that brings the latest interactive textile developments to the industry for easier implementation of interactive textiles into new products. Including information from different perspectives allow different experts to understand the interactive textiles from their own point of view, potentially allowing for easier implementation of these textiles within their work. During this final master program I have been able to truly integrate the different skills I have acquired over the course of the past years in a project that will help me to come closer to fulfilling my professional vision. I used digital fabrication methods (digital embroidery, UI wireframes) to produce both physical and digital products, I have also been able to create a strong brand identity for the Interactive Textile Library throughout all deliverables. Finally, there are many enthusiastic responses that will allow me to further collaborate with some of the experts after graduation.



I focused on making one interactive textile collection containing a total of 7 sensing textile samples. Depending on the textile, it can sense pressure, detect touch, and/or gestures.

My design process started from an intuitive approach, which was then complemented, completed, and justified by research papers.

The main fabrication method has been digital embroidery, and composite layers containing conductive fabrics. 

Below one can find the different textile explorations:


The development of the digital platform of the Interactive Textile Library has been developed in different stages. Firstly, the platform requirements were defined. Then wireframes were physically drawn up, which was then translated into a design and wireframes in Adobe XD. Finally, different aesthetics and flows were explored and assessed. The platform has been evaluated together with the client Handmade on 3 different stages throughout the project. Below you can find an impression of what this exploration entailed:

F I N A L   D E S I G N

The final design was the fully functioning prototype which consisted of a digital interface and a physical sample collection. Visit the digital library for more information.