M O

Customization and personalization are current trends in the fashion industry caused by changing customers’ purchasing behavior and technological innovations.  Retailers and prominent fashion brands promise user-integrated design products that fit the customer’s needs. However, an important aspect of the experience is missing: The tactile experience.

 

With this project, we present a hypothetical future shopping experience in which the user creates their garment by designing their own tactile experience. Our system consists of four stages, that through tactility personalization could enhance the customer’s tactual sensation and therefore the satisfaction of the user. In the first step, the user chooses fabric and tactility of their liking. In the second step, a 3D scan of the user is done which will be used for pattern and model generation. In the third step, the user can have their choices projected onto their body to get a preview of their coat. The fourth and final step is then trying on and picking up their final garment.

2018
Eindhoven
Role
Physical prototyping
Material development
Concept creation
Team
Tijmen Kervers
Ahmed Issa
Laura Maron
Jing-cai Liu

E X P L O R A T I O N S

Below you can find an impression of the different explorations we carried out. The aim of these exploration was mainly to discover what textile manipulations could result in interesting textile textures for our users.

F I N A L   D E S I G N

The final design was the fully functioning prototype. A grey case was used to hide the electronics in and to accentuate the moving textile. A video was made to convey the feeling of the breath of the textile.